Colour to colour · generated
Copper to Tan gradient
Copper (#b87333) into Tan (#d2b48c) — 14° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklab — both colours are in the palette and the hue gap is small enough that the straight line stays clean.
OKLab and OKLCH, side by side
OKLab
Open in maker →A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.
linear-gradient(135deg in oklab, #b87333 0%, #d2b48c 100%)
OKLCH (shorter hue)
Open in maker →Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.
linear-gradient(135deg in oklch shorter hue, #b87333 0%, #d2b48c 100%)
And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.
Eased and mesh
Eased (soft)
Open in maker →A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.
linear-gradient(135deg in oklab, #b87333 0%, #b87435 8.28%, #ba7739 16.03%, #bb7b3f 23.35%, #be8047 30.32%, #c0864f 37.03%, #c38d58 43.56%, #c69462 50%, #c99a6b 56.44%, #cba173 62.97%, #cda77b 69.68%, #cfac82 76.65%, #d1b087 83.97%, #d2b38b 91.72%, #d2b48c 100%)
Mesh
Open in maker →Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.
background-color: #c69462; background-image: radial-gradient(circle farthest-corner at 8.05% 0.6%, rgba(184, 115, 51, 0.803) 0%, rgba(184, 115, 51, 0) 52.78%), radial-gradient(circle farthest-corner at 8.33% 40.44%, rgba(210, 180, 140, 0.733) 0%, rgba(210, 180, 140, 0) 53.63%); background-image: radial-gradient(circle farthest-corner at 8.05% 0.6%, oklch(from #b87333 l c h / 0.8031) 0%, rgb(from #b87333 r g b / 0) 52.78%), radial-gradient(circle farthest-corner at 8.33% 40.44%, oklch(from #d2b48c l c h / 0.7334) 0%, rgb(from #d2b48c r g b / 0) 53.63%);
Report
- white ink: worst 1.97:1 at 100% (fails AA); black ink: worst 5.54:1 at 0% (AA) → use black text.
- Banding high: ~16px bands at 1440px — add grain 33 (≈2% soft-light noise) or shorten the ramp.
Export
.gradient {
background-image: linear-gradient(135deg, #b87333 0%, #ba783a 7.14%, #bc7c41 14.29%, #be8148 21.43%, #c0864f 28.57%, #c28a55 35.71%, #c48f5b 42.86%, #c69462 50%, #c89868 57.14%, #c99d6e 64.29%, #cba174 71.43%, #cda67a 78.57%, #cfab80 85.71%, #d0af86 92.86%, #d2b48c 100%);
background-image: linear-gradient(135deg in oklab, #b87333 0%, #d2b48c 100%);
}bg-linear-to-br/oklab from-[#b87333] to-[#d2b48c]
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#b87333"/><stop offset="7.14%" stop-color="#ba783a"/><stop offset="14.29%" stop-color="#bc7c41"/><stop offset="21.43%" stop-color="#be8148"/><stop offset="28.57%" stop-color="#c0864f"/><stop offset="35.71%" stop-color="#c28a55"/><stop offset="42.86%" stop-color="#c48f5b"/><stop offset="50%" stop-color="#c69462"/><stop offset="57.14%" stop-color="#c89868"/><stop offset="64.29%" stop-color="#c99d6e"/><stop offset="71.43%" stop-color="#cba174"/><stop offset="78.57%" stop-color="#cda67a"/><stop offset="85.71%" stop-color="#cfab80"/><stop offset="92.86%" stop-color="#d0af86"/><stop offset="100%" stop-color="#d2b48c"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
{
"copper-to-tan": {
"$type": "gradient",
"$value": [
{
"color": {
"colorSpace": "srgb",
"components": [
0.722,
0.451,
0.2
],
"hex": "#b87333"
},
"position": 0
},
{
"color": {
"colorSpace": "srgb",
"components": [
0.824,
0.706,
0.549
],
"hex": "#d2b48c"
},
"position": 1
}
],
"$extensions": {
"com.brandsweets": {
"kind": "linear",
"css": "linear-gradient(135deg in oklab, #b87333 0%, #d2b48c 100%)",
"interpolation": "oklab",
"angle": 135,
"name": "copper-to-tan",
"contrast": {
"white": {
"ratio": 1.972,
"at": 1,
"passesAA": false,
"passesAALarge": false
},
"black": {
"ratio": 5.538,
"at": 0,
"passesAA": true,
"passesAALarge": true
},
"suggestedInk": "#000000"
}
}
},
"$description": "Copper to Tan, interpolated in oklab."
}
}More from Copper
Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.
https://mcp.brandsweets.com/gradients/mcpclaude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
›make a copper to tan hero gradient in oklch that passes AA for white text, with grain if it bands
Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.
Machine-readable: gradients.md