Colour to colour · generated
Teal to Rust gradient
Teal (#008080) into Rust (#b7410e) — 155° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklch: ΔH 155° > 140° — interpolating in oklch (shorter hue) keeps the midpoint saturated.
OKLab and OKLCH, side by side
OKLab
Open in maker →A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.
linear-gradient(135deg in oklab, #008080 0%, #b7410e 100%)
OKLCH (shorter hue)
Open in maker →Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.
linear-gradient(135deg in oklch shorter hue, #008080 0%, #b7410e 100%)
And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.
Eased and mesh
Eased (soft)
Open in maker →A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.
linear-gradient(135deg in oklch shorter hue, #008080 0%, #00807e 8.28%, #008178 16.03%, #00826e 23.35%, #1c825e 30.32%, #378149 37.03%, #517d2e 43.56%, #6a7700 50%, #806f00 56.44%, #906600 62.97%, #9e5c00 69.68%, #ab5100 76.65%, #b34800 83.97%, #b64301 91.72%, #b7410e 100%)
Mesh
Open in maker →Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.
background-color: #806a54; background-image: radial-gradient(circle farthest-corner at 36.33% 4.44%, rgba(183, 65, 14, 0.828) 0%, rgba(183, 65, 14, 0) 57.97%), radial-gradient(circle farthest-corner at 37.67% 88.52%, rgba(0, 128, 128, 0.825) 0%, rgba(0, 128, 128, 0) 46.81%); background-image: radial-gradient(circle farthest-corner at 36.33% 4.44%, oklch(from #b7410e l c h / 0.8283) 0%, rgb(from #b7410e r g b / 0) 57.97%), radial-gradient(circle farthest-corner at 37.67% 88.52%, oklch(from #008080 l c h / 0.8245) 0%, rgb(from #008080 r g b / 0) 46.81%);
Report
- white ink: worst 4.72:1 at 8% (AA); black ink: worst 3.77:1 at 99% (AA-large only) → use white text.
- Banding medium: ~8px bands at 1440px — add grain 15 (≈2% soft-light noise) or shorten the ramp.
Export
.gradient {
background-image: linear-gradient(135deg, #008080 0%, #008175 7.14%, #098269 14.29%, #21825b 21.43%, #35814b 28.57%, #487f39 35.71%, #597b22 42.86%, #6a7700 50%, #797200 57.14%, #866c00 64.29%, #916500 71.43%, #9c5e00 78.57%, #a75500 85.71%, #b14a00 92.86%, #b7410e 100%);
background-image: linear-gradient(135deg in oklch shorter hue, #008080 0%, #b7410e 100%);
}bg-linear-to-br/oklch from-[#008080] to-[#b7410e]
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#008080"/><stop offset="7.14%" stop-color="#008175"/><stop offset="14.29%" stop-color="#098269"/><stop offset="21.43%" stop-color="#21825b"/><stop offset="28.57%" stop-color="#35814b"/><stop offset="35.71%" stop-color="#487f39"/><stop offset="42.86%" stop-color="#597b22"/><stop offset="50%" stop-color="#6a7700"/><stop offset="57.14%" stop-color="#797200"/><stop offset="64.29%" stop-color="#866c00"/><stop offset="71.43%" stop-color="#916500"/><stop offset="78.57%" stop-color="#9c5e00"/><stop offset="85.71%" stop-color="#a75500"/><stop offset="92.86%" stop-color="#b14a00"/><stop offset="100%" stop-color="#b7410e"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
{
"teal-to-rust": {
"$type": "gradient",
"$value": [
{
"color": {
"colorSpace": "srgb",
"components": [
0,
0.502,
0.502
],
"hex": "#008080"
},
"position": 0
},
{
"color": {
"colorSpace": "srgb",
"components": [
0.718,
0.255,
0.055
],
"hex": "#b7410e"
},
"position": 1
}
],
"$extensions": {
"com.brandsweets": {
"kind": "linear",
"css": "linear-gradient(135deg in oklch shorter hue, #008080 0%, #b7410e 100%)",
"interpolation": "oklch",
"hue": "shorter",
"angle": 135,
"name": "teal-to-rust",
"contrast": {
"white": {
"ratio": 4.724,
"at": 0.0794,
"passesAA": true,
"passesAALarge": true
},
"black": {
"ratio": 3.77,
"at": 0.9889,
"passesAA": false,
"passesAALarge": true
},
"suggestedInk": "#ffffff"
}
}
},
"$description": "Teal to Rust, interpolated in oklch."
}
}More from Teal
Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.
https://mcp.brandsweets.com/gradients/mcpclaude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
›make a teal to rust hero gradient in oklch that passes AA for white text, with grain if it bands
Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.
Machine-readable: gradients.md