Colour to colour · generated
Sand to Plum gradient
Sand (#c2b280) into Plum (#dda0dd) — 126° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklab — both colours are in the palette and the hue gap is small enough that the straight line stays clean.
OKLab and OKLCH, side by side
OKLab
Open in maker →A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.
linear-gradient(135deg in oklab, #c2b280 0%, #dda0dd 100%)
OKLCH (shorter hue)
Open in maker →Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.
linear-gradient(135deg in oklch shorter hue, #c2b280 0%, #dda0dd 100%)
And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.
Eased and mesh
Eased (soft)
Open in maker →A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.
linear-gradient(135deg in oklab, #c2b280 0%, #c2b282 8.28%, #c3b186 16.03%, #c5b08c 23.35%, #c7af94 30.32%, #caae9d 37.03%, #ccaca7 43.56%, #cfaab1 50%, #d2a9bb 56.44%, #d5a7c4 62.97%, #d8a5cc 69.68%, #daa3d3 76.65%, #dba1d8 83.97%, #dda0dc 91.72%, #dda0dd 100%)
Mesh
Open in maker →Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.
background-color: #cfaab1; background-image: radial-gradient(circle farthest-corner at 22.48% 26.59%, rgba(221, 160, 221, 0.717) 0%, rgba(221, 160, 221, 0) 47.43%), radial-gradient(circle farthest-corner at 72.52% 58.28%, rgba(194, 178, 128, 0.824) 0%, rgba(194, 178, 128, 0) 51.34%); background-image: radial-gradient(circle farthest-corner at 22.48% 26.59%, oklch(from #dda0dd l c h / 0.7168) 0%, rgb(from #dda0dd r g b / 0) 47.43%), radial-gradient(circle farthest-corner at 72.52% 58.28%, oklch(from #c2b280 l c h / 0.8237) 0%, rgb(from #c2b280 r g b / 0) 51.34%);
Report
- white ink: worst 2.06:1 at 81% (fails AA); black ink: worst 9.95:1 at 5% (AA) → use black text.
- Banding high: ~15px bands at 1440px — add grain 32 (≈2% soft-light noise) or shorten the ramp.
Export
.gradient {
background-image: linear-gradient(135deg, #c2b280 0%, #c4b188 7.14%, #c6b08f 14.29%, #c8af96 21.43%, #caae9d 28.57%, #cbada4 35.71%, #cdacaa 42.86%, #cfaab1 50%, #d1a9b7 57.14%, #d3a8be 64.29%, #d5a6c4 71.43%, #d7a5ca 78.57%, #d9a3d1 85.71%, #dba2d7 92.86%, #dda0dd 100%);
background-image: linear-gradient(135deg in oklab, #c2b280 0%, #dda0dd 100%);
}bg-linear-to-br/oklab from-[#c2b280] to-[#dda0dd]
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#c2b280"/><stop offset="7.14%" stop-color="#c4b188"/><stop offset="14.29%" stop-color="#c6b08f"/><stop offset="21.43%" stop-color="#c8af96"/><stop offset="28.57%" stop-color="#caae9d"/><stop offset="35.71%" stop-color="#cbada4"/><stop offset="42.86%" stop-color="#cdacaa"/><stop offset="50%" stop-color="#cfaab1"/><stop offset="57.14%" stop-color="#d1a9b7"/><stop offset="64.29%" stop-color="#d3a8be"/><stop offset="71.43%" stop-color="#d5a6c4"/><stop offset="78.57%" stop-color="#d7a5ca"/><stop offset="85.71%" stop-color="#d9a3d1"/><stop offset="92.86%" stop-color="#dba2d7"/><stop offset="100%" stop-color="#dda0dd"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
{
"sand-to-plum": {
"$type": "gradient",
"$value": [
{
"color": {
"colorSpace": "srgb",
"components": [
0.761,
0.698,
0.502
],
"hex": "#c2b280"
},
"position": 0
},
{
"color": {
"colorSpace": "srgb",
"components": [
0.867,
0.627,
0.867
],
"hex": "#dda0dd"
},
"position": 1
}
],
"$extensions": {
"com.brandsweets": {
"kind": "linear",
"css": "linear-gradient(135deg in oklab, #c2b280 0%, #dda0dd 100%)",
"interpolation": "oklab",
"angle": 135,
"name": "sand-to-plum",
"contrast": {
"white": {
"ratio": 2.064,
"at": 0.8053,
"passesAA": false,
"passesAALarge": false
},
"black": {
"ratio": 9.948,
"at": 0.0476,
"passesAA": true,
"passesAALarge": true
},
"suggestedInk": "#000000"
}
}
},
"$description": "Sand to Plum, interpolated in oklab."
}
}More from Sand
Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.
https://mcp.brandsweets.com/gradients/mcpclaude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
›make a sand to plum hero gradient in oklch that passes AA for white text, with grain if it bands
Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.
Machine-readable: gradients.md