Colour to colour

Sand to Copper gradient

Sand (#c2b280) into Copper (#b87333) — 32° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklab — both colours are in the palette and the hue gap is small enough that the straight line stays clean.

Sand → Copper
black text · worst 5.54:1 · AA
white 2.11 failsblack 5.54 AAbanding high

OKLab and OKLCH, side by side

Aa

A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.

white 2.11 failsblack 5.54 AAbanding high
css
linear-gradient(135deg in oklab, #c2b280 0%, #b87333 100%)
Aa

OKLCH (shorter hue)

Open in maker →

Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.

white 2.11 failsblack 5.54 AAbanding high
css
linear-gradient(135deg in oklch shorter hue, #c2b280 0%, #b87333 100%)

And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.

sRGB74%
OKLab74%
OKLCH74%

Eased and mesh

Aa

Eased (soft)

Open in maker →

A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.

white 2.11 failsblack 5.54 AAbanding high
css
linear-gradient(135deg in oklab, #c2b280 0%, #c2b17f 8.28%, #c2af7c 16.03%, #c1ab77 23.35%, #c1a672 30.32%, #c0a06b 37.03%, #bf9963 43.56%, #be935b 50%, #bd8c53 56.44%, #bc864b 62.97%, #bb8044 69.68%, #ba7b3d 76.65%, #b97738 83.97%, #b87434 91.72%, #b87333 100%)
Aa

Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.

white 2.35 failsblack 7.29 AAbanding low
css
background-color: #be935b;
background-image: radial-gradient(circle farthest-corner at 93.42% 1.57%, rgba(184, 115, 51, 0.892) 0%, rgba(184, 115, 51, 0) 56.67%), radial-gradient(circle farthest-corner at 60.03% 65.13%, rgba(194, 178, 128, 0.862) 0%, rgba(194, 178, 128, 0) 45.41%);
background-image: radial-gradient(circle farthest-corner at 93.42% 1.57%, oklch(from #b87333 l c h / 0.8917) 0%, rgb(from #b87333 r g b / 0) 56.67%), radial-gradient(circle farthest-corner at 60.03% 65.13%, oklch(from #c2b280 l c h / 0.8619) 0%, rgb(from #c2b280 r g b / 0) 45.41%);

Report

  • white ink: worst 2.11:1 at 0% (fails AA); black ink: worst 5.54:1 at 100% (AA) → use black text.
  • Banding high: ~19px bands at 1440px — add grain 38 (≈3% soft-light noise) or shorten the ramp.

Export

css
.gradient {
  background-image: linear-gradient(135deg, #c2b280 0%, #c2ae7b 7.14%, #c1a976 14.29%, #c1a570 21.43%, #c0a06b 28.57%, #c09c66 35.71%, #bf9761 42.86%, #be935b 50%, #be8e56 57.14%, #bd8a50 64.29%, #bc854b 71.43%, #bb8145 78.57%, #ba7c3f 85.71%, #b97839 92.86%, #b87333 100%);
  background-image: linear-gradient(135deg in oklab, #c2b280 0%, #b87333 100%);
}
tailwind v4
bg-linear-to-br/oklab from-[#c2b280] to-[#b87333]
svg
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#c2b280"/><stop offset="7.14%" stop-color="#c2ae7b"/><stop offset="14.29%" stop-color="#c1a976"/><stop offset="21.43%" stop-color="#c1a570"/><stop offset="28.57%" stop-color="#c0a06b"/><stop offset="35.71%" stop-color="#c09c66"/><stop offset="42.86%" stop-color="#bf9761"/><stop offset="50%" stop-color="#be935b"/><stop offset="57.14%" stop-color="#be8e56"/><stop offset="64.29%" stop-color="#bd8a50"/><stop offset="71.43%" stop-color="#bc854b"/><stop offset="78.57%" stop-color="#bb8145"/><stop offset="85.71%" stop-color="#ba7c3f"/><stop offset="92.86%" stop-color="#b97839"/><stop offset="100%" stop-color="#b87333"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
dtcg
{
  "sand-to-copper": {
    "$type": "gradient",
    "$value": [
      {
        "color": {
          "colorSpace": "srgb",
          "components": [
            0.761,
            0.698,
            0.502
          ],
          "hex": "#c2b280"
        },
        "position": 0
      },
      {
        "color": {
          "colorSpace": "srgb",
          "components": [
            0.722,
            0.451,
            0.2
          ],
          "hex": "#b87333"
        },
        "position": 1
      }
    ],
    "$extensions": {
      "com.brandsweets": {
        "kind": "linear",
        "css": "linear-gradient(135deg in oklab, #c2b280 0%, #b87333 100%)",
        "interpolation": "oklab",
        "angle": 135,
        "name": "sand-to-copper",
        "contrast": {
          "white": {
            "ratio": 2.106,
            "at": 0,
            "passesAA": false,
            "passesAALarge": false
          },
          "black": {
            "ratio": 5.538,
            "at": 1,
            "passesAA": true,
            "passesAALarge": true
          },
          "suggestedInk": "#000000"
        }
      }
    },
    "$description": "Sand to Copper, interpolated in oklab."
  }
}

More from Sand

mcpConnect your agent to the gradient engine
live endpoint

Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.

endpointhttps://mcp.brandsweets.com/gradients/mcp
claude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
try this prompt

make a sand to copper hero gradient in oklch that passes AA for white text, with grain if it bands

Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.

Machine-readable: gradients.md