Colour to colour · generated
Deep Sky Blue to Mustard Yellow gradient
Deep Sky Blue (#00bfff) into Mustard Yellow (#ffdb58) — 138° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklab — both colours are in the palette and the hue gap is small enough that the straight line stays clean.
OKLab and OKLCH, side by side
OKLab
Open in maker →A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.
linear-gradient(135deg in oklab, #00bfff 0%, #ffdb58 100%)
OKLCH (shorter hue)
Open in maker →Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.
linear-gradient(135deg in oklch shorter hue, #00bfff 0%, #ffdb58 100%)
And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.
Eased and mesh
Eased (soft)
Open in maker →A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.
linear-gradient(135deg in oklab, #00bfff 0%, #16c0fd 8.28%, #32c2f8 16.03%, #4cc5f0 23.35%, #64c8e6 30.32%, #7bcbda 37.03%, #91cfcc 43.56%, #a7d2bd 50%, #bbd5ac 56.44%, #cdd79b 62.97%, #ddd989 69.68%, #ebda78 76.65%, #f6da68 83.97%, #fddb5d 91.72%, #ffdb58 100%)
Mesh
Open in maker →Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.
background-color: #a7d2bd; background-image: radial-gradient(circle farthest-corner at 27.9% 14.34%, rgba(0, 191, 255, 0.777) 0%, rgba(0, 191, 255, 0) 55.86%), radial-gradient(circle farthest-corner at 55.09% 97.41%, rgba(255, 219, 88, 0.826) 0%, rgba(255, 219, 88, 0) 55.72%); background-image: radial-gradient(circle farthest-corner at 27.9% 14.34%, oklch(from #00bfff l c h / 0.7768) 0%, rgb(from #00bfff r g b / 0) 55.86%), radial-gradient(circle farthest-corner at 55.09% 97.41%, oklch(from #ffdb58 l c h / 0.8259) 0%, rgb(from #ffdb58 r g b / 0) 55.72%);
Report
- white ink: worst 1.35:1 at 100% (fails AA); black ink: worst 9.89:1 at 0% (AA) → use black text.
- Banding medium: ~6px bands at 1440px — add grain 9 (≈1% soft-light noise) or shorten the ramp.
Export
.gradient {
background-image: linear-gradient(135deg, #00bfff 0%, #3ac2f6 7.14%, #54c6ed 14.29%, #68c9e4 21.43%, #7acbdb 28.57%, #8aced1 35.71%, #98d0c7 42.86%, #a7d2bd 50%, #b4d4b2 57.14%, #c1d6a6 64.29%, #ced79a 71.43%, #dbd88c 78.57%, #e7d97d 85.71%, #f3da6c 92.86%, #ffdb58 100%);
background-image: linear-gradient(135deg in oklab, #00bfff 0%, #ffdb58 100%);
}bg-linear-to-br/oklab from-[#00bfff] to-[#ffdb58]
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#00bfff"/><stop offset="7.14%" stop-color="#3ac2f6"/><stop offset="14.29%" stop-color="#54c6ed"/><stop offset="21.43%" stop-color="#68c9e4"/><stop offset="28.57%" stop-color="#7acbdb"/><stop offset="35.71%" stop-color="#8aced1"/><stop offset="42.86%" stop-color="#98d0c7"/><stop offset="50%" stop-color="#a7d2bd"/><stop offset="57.14%" stop-color="#b4d4b2"/><stop offset="64.29%" stop-color="#c1d6a6"/><stop offset="71.43%" stop-color="#ced79a"/><stop offset="78.57%" stop-color="#dbd88c"/><stop offset="85.71%" stop-color="#e7d97d"/><stop offset="92.86%" stop-color="#f3da6c"/><stop offset="100%" stop-color="#ffdb58"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
{
"deepskyblue-to-mustard": {
"$type": "gradient",
"$value": [
{
"color": {
"colorSpace": "srgb",
"components": [
0,
0.749,
1
],
"hex": "#00bfff"
},
"position": 0
},
{
"color": {
"colorSpace": "srgb",
"components": [
1,
0.859,
0.345
],
"hex": "#ffdb58"
},
"position": 1
}
],
"$extensions": {
"com.brandsweets": {
"kind": "linear",
"css": "linear-gradient(135deg in oklab, #00bfff 0%, #ffdb58 100%)",
"interpolation": "oklab",
"angle": 135,
"name": "deepskyblue-to-mustard",
"contrast": {
"white": {
"ratio": 1.353,
"at": 1,
"passesAA": false,
"passesAALarge": false
},
"black": {
"ratio": 9.894,
"at": 0.0046,
"passesAA": true,
"passesAALarge": true
},
"suggestedInk": "#000000"
}
}
},
"$description": "Deep Sky Blue to Mustard Yellow, interpolated in oklab."
}
}More from Deep Sky Blue
Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.
https://mcp.brandsweets.com/gradients/mcpclaude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
›make a deep sky blue to mustard yellow hero gradient in oklch that passes AA for white text, with grain if it bands
Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.
Machine-readable: gradients.md