Colour to colour · generated
Deep Sky Blue to Coral gradient
Deep Sky Blue (#00bfff) into Coral (#ff7f50) — 169° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklch: ΔH 169° > 140° — interpolating in oklch (shorter hue) keeps the midpoint saturated.
OKLab and OKLCH, side by side
OKLab
Open in maker →A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.
linear-gradient(135deg in oklab, #00bfff 0%, #ff7f50 100%)
OKLCH (shorter hue)
Open in maker →Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.
linear-gradient(135deg in oklch shorter hue, #00bfff 0%, #ff7f50 100%)
And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.
Eased and mesh
Eased (soft)
Open in maker →A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.
linear-gradient(135deg in oklch shorter hue, #00bfff 0%, #1bbeff 8.28%, #3cbaff 16.03%, #5eb3ff 23.35%, #80abff 30.32%, #9da0ff 37.03%, #ba95ff 43.56%, #d38af0 50%, #e881d6 56.44%, #f67bb8 62.97%, #fe7999 69.68%, #ff797d 76.65%, #ff7c66 83.97%, #ff7e56 91.72%, #ff7f50 100%)
Mesh
Open in maker →Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.
background-color: #b5a8b0; background-image: radial-gradient(circle farthest-corner at 33.01% 6.51%, rgba(255, 127, 80, 0.884) 0%, rgba(255, 127, 80, 0) 52.42%), radial-gradient(circle farthest-corner at 53.21% 51.56%, rgba(0, 191, 255, 0.815) 0%, rgba(0, 191, 255, 0) 47.55%); background-image: radial-gradient(circle farthest-corner at 33.01% 6.51%, oklch(from #ff7f50 l c h / 0.8844) 0%, rgb(from #ff7f50 r g b / 0) 52.42%), radial-gradient(circle farthest-corner at 53.21% 51.56%, oklch(from #00bfff l c h / 0.8148) 0%, rgb(from #00bfff r g b / 0) 47.55%);
Report
- white ink: worst 2.12:1 at 0% (fails AA); black ink: worst 8.26:1 at 89% (AA) → use black text.
- Banding medium: ~6px bands at 1440px — add grain 9 (≈1% soft-light noise) or shorten the ramp.
- 22/64 samples left sRGB by more than 5% and were gamut-mapped (oklch shorter); expect slight hue drift there.
Export
.gradient {
background-image: linear-gradient(135deg, #00bfff 0%, #46b8ff 7.14%, #6ab1ff 14.29%, #85a9ff 21.43%, #9ba1ff 28.57%, #b098ff 35.71%, #c391fe 42.86%, #d38af0 50%, #e284df 57.14%, #ed7fcb 64.29%, #f77bb6 71.43%, #fd799e 78.57%, #ff7986 85.71%, #ff7b6c 92.86%, #ff7f50 100%);
background-image: linear-gradient(135deg in oklch shorter hue, #00bfff 0%, #ff7f50 100%);
}bg-linear-to-br/oklch from-[#00bfff] to-[#ff7f50]
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#00bfff"/><stop offset="7.14%" stop-color="#46b8ff"/><stop offset="14.29%" stop-color="#6ab1ff"/><stop offset="21.43%" stop-color="#85a9ff"/><stop offset="28.57%" stop-color="#9ba1ff"/><stop offset="35.71%" stop-color="#b098ff"/><stop offset="42.86%" stop-color="#c391fe"/><stop offset="50%" stop-color="#d38af0"/><stop offset="57.14%" stop-color="#e284df"/><stop offset="64.29%" stop-color="#ed7fcb"/><stop offset="71.43%" stop-color="#f77bb6"/><stop offset="78.57%" stop-color="#fd799e"/><stop offset="85.71%" stop-color="#ff7986"/><stop offset="92.86%" stop-color="#ff7b6c"/><stop offset="100%" stop-color="#ff7f50"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
{
"deepskyblue-to-coral": {
"$type": "gradient",
"$value": [
{
"color": {
"colorSpace": "srgb",
"components": [
0,
0.749,
1
],
"hex": "#00bfff"
},
"position": 0
},
{
"color": {
"colorSpace": "srgb",
"components": [
1,
0.498,
0.314
],
"hex": "#ff7f50"
},
"position": 1
}
],
"$extensions": {
"com.brandsweets": {
"kind": "linear",
"css": "linear-gradient(135deg in oklch shorter hue, #00bfff 0%, #ff7f50 100%)",
"interpolation": "oklch",
"hue": "shorter",
"angle": 135,
"name": "deepskyblue-to-coral",
"contrast": {
"white": {
"ratio": 2.122,
"at": 0,
"passesAA": false,
"passesAALarge": false
},
"black": {
"ratio": 8.258,
"at": 0.8949,
"passesAA": true,
"passesAALarge": true
},
"suggestedInk": "#000000"
}
}
},
"$description": "Deep Sky Blue to Coral, interpolated in oklch."
}
}More from Deep Sky Blue
Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.
https://mcp.brandsweets.com/gradients/mcpclaude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
›make a deep sky blue to coral hero gradient in oklch that passes AA for white text, with grain if it bands
Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.
Machine-readable: gradients.md