Colour to colour

Bronze to Burlywood gradient

Bronze (#cd7f32) into Burlywood (#deb887) — 12° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklab — both colours are in the palette and the hue gap is small enough that the straight line stays clean.

Bronze → Burlywood
black text · worst 6.68:1 · AA
white 1.86 failsblack 6.68 AAbanding high

OKLab and OKLCH, side by side

Aa

A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.

white 1.86 failsblack 6.68 AAbanding high
css
linear-gradient(135deg in oklab, #cd7f32 0%, #deb887 100%)
Aa

OKLCH (shorter hue)

Open in maker →

Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.

white 1.86 failsblack 6.68 AAbanding high
css
linear-gradient(135deg in oklch shorter hue, #cd7f32 0%, #deb887 100%)

And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.

sRGB74%
OKLab74%
OKLCH74%

Eased and mesh

Aa

Eased (soft)

Open in maker →

A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.

white 1.86 failsblack 6.68 AAbanding high
css
linear-gradient(135deg in oklab, #cd7f32 0%, #cd8034 8.28%, #ce8238 16.03%, #cf863e 23.35%, #d18a46 30.32%, #d3904e 37.03%, #d49657 43.56%, #d69c5f 50%, #d8a268 56.44%, #daa870 62.97%, #dbad78 69.68%, #dcb17e 76.65%, #ddb583 83.97%, #deb786 91.72%, #deb887 100%)
Aa

Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.

white 2.10 failsblack 8.61 AAbanding high
css
background-color: #d69c5f;
background-image: radial-gradient(circle farthest-corner at 86.43% 22.54%, rgba(205, 127, 50, 0.709) 0%, rgba(205, 127, 50, 0) 49.93%), radial-gradient(circle farthest-corner at 84.87% 57.64%, rgba(222, 184, 135, 0.882) 0%, rgba(222, 184, 135, 0) 51.45%);
background-image: radial-gradient(circle farthest-corner at 86.43% 22.54%, oklch(from #cd7f32 l c h / 0.709) 0%, rgb(from #cd7f32 r g b / 0) 49.93%), radial-gradient(circle farthest-corner at 84.87% 57.64%, oklch(from #deb887 l c h / 0.8817) 0%, rgb(from #deb887 r g b / 0) 51.45%);

Report

  • white ink: worst 1.86:1 at 100% (fails AA); black ink: worst 6.68:1 at 0% (AA) → use black text.
  • Banding high: ~17px bands at 1440px — add grain 35 (≈2% soft-light noise) or shorten the ramp.

Export

css
.gradient {
  background-image: linear-gradient(135deg, #cd7f32 0%, #ce8339 7.14%, #d08740 14.29%, #d18b47 21.43%, #d28f4d 28.57%, #d49454 35.71%, #d5985a 42.86%, #d69c5f 50%, #d7a065 57.14%, #d9a46b 64.29%, #daa871 71.43%, #dbac76 78.57%, #dcb07c 85.71%, #ddb481 92.86%, #deb887 100%);
  background-image: linear-gradient(135deg in oklab, #cd7f32 0%, #deb887 100%);
}
tailwind v4
bg-linear-to-br/oklab from-[#cd7f32] to-[#deb887]
svg
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#cd7f32"/><stop offset="7.14%" stop-color="#ce8339"/><stop offset="14.29%" stop-color="#d08740"/><stop offset="21.43%" stop-color="#d18b47"/><stop offset="28.57%" stop-color="#d28f4d"/><stop offset="35.71%" stop-color="#d49454"/><stop offset="42.86%" stop-color="#d5985a"/><stop offset="50%" stop-color="#d69c5f"/><stop offset="57.14%" stop-color="#d7a065"/><stop offset="64.29%" stop-color="#d9a46b"/><stop offset="71.43%" stop-color="#daa871"/><stop offset="78.57%" stop-color="#dbac76"/><stop offset="85.71%" stop-color="#dcb07c"/><stop offset="92.86%" stop-color="#ddb481"/><stop offset="100%" stop-color="#deb887"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
dtcg
{
  "bronze-to-burlywood": {
    "$type": "gradient",
    "$value": [
      {
        "color": {
          "colorSpace": "srgb",
          "components": [
            0.804,
            0.498,
            0.196
          ],
          "hex": "#cd7f32"
        },
        "position": 0
      },
      {
        "color": {
          "colorSpace": "srgb",
          "components": [
            0.871,
            0.722,
            0.529
          ],
          "hex": "#deb887"
        },
        "position": 1
      }
    ],
    "$extensions": {
      "com.brandsweets": {
        "kind": "linear",
        "css": "linear-gradient(135deg in oklab, #cd7f32 0%, #deb887 100%)",
        "interpolation": "oklab",
        "angle": 135,
        "name": "bronze-to-burlywood",
        "contrast": {
          "white": {
            "ratio": 1.856,
            "at": 1,
            "passesAA": false,
            "passesAALarge": false
          },
          "black": {
            "ratio": 6.678,
            "at": 0,
            "passesAA": true,
            "passesAALarge": true
          },
          "suggestedInk": "#000000"
        }
      }
    },
    "$description": "Bronze to Burlywood, interpolated in oklab."
  }
}

More from Bronze

mcpConnect your agent to the gradient engine
live endpoint

Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.

endpointhttps://mcp.brandsweets.com/gradients/mcp
claude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
try this prompt

make a bronze to burlywood hero gradient in oklch that passes AA for white text, with grain if it bands

Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.

Machine-readable: gradients.md