Colour to colour · generated
Amber to Bronze gradient
Amber (#ffbf00) into Bronze (#cd7f32) — 23° apart on the OKLCH hue wheel. Below: the same two stops interpolated in OKLab and in OKLCH, side by side, because the difference is real and most generators never let you see it; then an eased version and a mesh, each with the worst-case contrast for white and black text. The engine's own pick for this pair is oklab — both colours are in the palette and the hue gap is small enough that the straight line stays clean.
OKLab and OKLCH, side by side
OKLab
Open in maker →A straight line through the a/b plane: the two hues meet halfway and desaturate a little at the midpoint. The safe default — it is what CSS and Tailwind default to.
linear-gradient(135deg in oklab, #ffbf00 0%, #cd7f32 100%)
OKLCH (shorter hue)
Open in maker →Chroma and hue interpolate separately, so the midpoint keeps its saturation and the hue travels the short way round the wheel — richer, and it can pass through hues neither colour has.
linear-gradient(135deg in oklch shorter hue, #ffbf00 0%, #cd7f32 100%)
And the sRGB line most tools draw, for comparison — the number is the chroma that survives at the dullest point.
Eased and mesh
Eased (soft)
Open in maker →A cubic-bezier(.4, 0, .6, 1) mix ratio baked into 15 stops: the transition lingers on each colour and moves faster through the middle, which is what makes a gradient read as designed rather than default.
linear-gradient(135deg in oklab, #ffbf00 0%, #febe02 8.28%, #fcbb09 16.03%, #f9b711 23.35%, #f5b218 30.32%, #f0ac1e 37.03%, #eba623 43.56%, #e69f27 50%, #e1982a 56.44%, #dc912d 62.97%, #d78c2f 69.68%, #d38630 76.65%, #d08231 83.97%, #ce8032 91.72%, #cd7f32 100%)
Mesh
Open in maker →Both colours as stacked radials over a base, laid out by a seeded Poisson-disc sampler — the same seed gives the same mesh forever. Exports as CSS, SVG and PNG.
background-color: #e69f27; background-image: radial-gradient(circle farthest-corner at 65.82% 15.95%, rgba(255, 191, 0, 0.896) 0%, rgba(255, 191, 0, 0) 58.05%), radial-gradient(circle farthest-corner at 49.54% 56.27%, rgba(205, 127, 50, 0.759) 0%, rgba(205, 127, 50, 0) 50.72%); background-image: radial-gradient(circle farthest-corner at 65.82% 15.95%, oklch(from #ffbf00 l c h / 0.8956) 0%, rgb(from #ffbf00 r g b / 0) 58.05%), radial-gradient(circle farthest-corner at 49.54% 56.27%, oklch(from #cd7f32 l c h / 0.7591) 0%, rgb(from #cd7f32 r g b / 0) 50.72%);
Report
- white ink: worst 1.65:1 at 1% (fails AA); black ink: worst 6.68:1 at 100% (AA) → use black text.
- Banding high: ~23px bands at 1440px — add grain 43 (≈3% soft-light noise) or shorten the ramp.
Export
.gradient {
background-image: linear-gradient(135deg, #ffbf00 0%, #fbba0b 7.14%, #f8b613 14.29%, #f4b119 21.43%, #f1ac1d 28.57%, #eda821 35.71%, #eaa324 42.86%, #e69f27 50%, #e29a29 57.14%, #df962b 64.29%, #db912d 71.43%, #d88d2e 78.57%, #d48830 85.71%, #d18331 92.86%, #cd7f32 100%);
background-image: linear-gradient(135deg in oklab, #ffbf00 0%, #cd7f32 100%);
}bg-linear-to-br/oklab from-[#ffbf00] to-[#cd7f32]
<svg xmlns="http://www.w3.org/2000/svg" width="1440" height="600" viewBox="0 0 1440 600"><defs><linearGradient id="bs-gradient" gradientUnits="userSpaceOnUse" x1="210" y1="-210" x2="1230" y2="810"><stop offset="0%" stop-color="#ffbf00"/><stop offset="7.14%" stop-color="#fbba0b"/><stop offset="14.29%" stop-color="#f8b613"/><stop offset="21.43%" stop-color="#f4b119"/><stop offset="28.57%" stop-color="#f1ac1d"/><stop offset="35.71%" stop-color="#eda821"/><stop offset="42.86%" stop-color="#eaa324"/><stop offset="50%" stop-color="#e69f27"/><stop offset="57.14%" stop-color="#e29a29"/><stop offset="64.29%" stop-color="#df962b"/><stop offset="71.43%" stop-color="#db912d"/><stop offset="78.57%" stop-color="#d88d2e"/><stop offset="85.71%" stop-color="#d48830"/><stop offset="92.86%" stop-color="#d18331"/><stop offset="100%" stop-color="#cd7f32"/></linearGradient></defs><rect width="1440" height="600" fill="url(#bs-gradient)"/></svg>
{
"amber-to-bronze": {
"$type": "gradient",
"$value": [
{
"color": {
"colorSpace": "srgb",
"components": [
1,
0.749,
0
],
"hex": "#ffbf00"
},
"position": 0
},
{
"color": {
"colorSpace": "srgb",
"components": [
0.804,
0.498,
0.196
],
"hex": "#cd7f32"
},
"position": 1
}
],
"$extensions": {
"com.brandsweets": {
"kind": "linear",
"css": "linear-gradient(135deg in oklab, #ffbf00 0%, #cd7f32 100%)",
"interpolation": "oklab",
"angle": 135,
"name": "amber-to-bronze",
"contrast": {
"white": {
"ratio": 1.653,
"at": 0.0077,
"passesAA": false,
"passesAALarge": false
},
"black": {
"ratio": 6.678,
"at": 1,
"passesAA": true,
"passesAALarge": true
},
"suggestedInk": "#000000"
}
}
},
"$description": "Amber to Bronze, interpolated in oklab."
}
}More from Amber
Point any MCP client at the shared gradients endpoint and your agent gets the same engine as this page — make_gradient returns CSS with the interpolation space, Tailwind v4, SVG, a PNG URL, a DTCG token and the contrast report in one call; brand_gradients derives the whole contact sheet from a brand or a palette. Read-only, no key. Every gradient is a /gradients/new/… link: open it, refine, paste it back.
https://mcp.brandsweets.com/gradients/mcpclaude mcp add --transport http brandsweets-gradients https://mcp.brandsweets.com/gradients/mcp
›make a amber to bronze hero gradient in oklch that passes AA for white text, with grain if it bands
Want the agent to remember your picks and write them into a living brand? Create a free BrandSweets workspace.
Machine-readable: gradients.md